![]() The combat itself is not particularly deep, but I found it to be both enjoyable and engaging. There are a ton of collectables and challenges to do Also, there seemed to be zero consequences to using Dark arts in the game, and the related tree, at least in my opinion, had by far the most powerful abilities in it. I personally found the stealth and Room of Requirement trees to be the least interesting of them all, and once I hit level 40 (max) I had almost all the skills that I wanted. And while the X-ray vision doesn’t make any sense in many games, in Hogwarts Legacy it’s at least somewhat believable due to its world and setting.ĭoing activities and combat net you XP, which levels you up and awards talent points that can be put into one of the available talent trees (Spells, Dark Arts, Core, Stealth and Room of Requirement). You’ll be running around casting Revelio a lot as well which highlights hidden items. This isn’t like Rockstar’s Bully where you have a class schedule to follow.Īside from combat, there are a number of puzzles, a few broom races, an Acio ball minigame, treasure caves, and a ton load of other collectables/challenges to find which will reward you with cosmetics for your gear, your broom, furnishings for your Room of Requirement, treasure and traits that give you better defense against specific enemy types. Going to classes and doing assignments are cool activities, but they are not mandatory. At some point in the story, you will also unlock the ability to fly around on a broom which can subsequently be upgraded. I’ll talk a little more about the Room of Requirement a bit later. You’ll be learning new combat and utility spells at various points throughout the story via assignments, unlocking the Room of Requirement which allows you to grow herbs (potion ingredients), brew potions, identify and upgrade gear and also keep wild beasts, which provide you with materials to upgrade said gear. All you’ll get are a few specific quests, some other dialogue options, as well as a different common room and a specific robe. You’ll pick your house at some point, which doesn’t really change much. The game starts off relatively slowly, with lots of cutscenes and dialogue, and gradually introduces the mechanics over the first hours. A main questline, sidequests scattered throughout, and a large world map full of icons to chase. Formulaically similar to what one would find in most typical open-world games these days, especially regarding exploration and itemization, but it’s all rather superficial as far as depth goes. Hogwarts Legacy is an open-world RPG, or perhaps RPG “lite” if you like. I also found the music to be particularly fitting with its highs and lows, working well with the theme and visuals, and I really enjoyed the various tracks throughout my time with the game. Okay okay, there were some issues here and there, but never enough to distract from the experience. The voice acting was also pretty decent, as was the lip-syncing for the most part. Avalanche has done a fantastic job of recreating the atmosphere and locations portrayed in the films, something I hadn’t expected from them. Hogsmeade and the world at large, while not at the level of Hogwarts, are also nice looking. The amount of detail they’ve put into creating Hogwarts itself is especially impressive. The various arcs, while not the most original, were entertaining enough to carry me all the way through to the end without me losing interest or momentum. ![]() ![]() As usual I’m not going into any details about the story here, but suffice to say, I enjoyed it. There are several story arcs that run alongside the main one as you make your way through the campaign where you’ll be dealing with goblins, poachers and dark wizards, all revolving around different characters. You play as a 5th year student who holds the key to an ancient secret that threatens the wizarding world. Hogwarts Legacy is set in the late 1800’s, quite some time before the movies take place. So, after finishing the campaign, along with a large number of side activities that took me around 65 hours in total, here are my thoughts. This team has never done anything even close to this scale, so I was a bit cautious about this game. I also had a healthy dose of skepticism, especially given Avalanche Software’s previous record. I didn’t read the books, and in fact, I hadn’t watched most of the movies until recently (and that was to specifically prepare for the launch of the game, so I can write a more extensive review). I’ll be honest here, I’ve never had much of an interest in the Harry Potter series.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |